Wolfgang is the third playable character. Which can either be beneficial or dangerous. Her ability is that she is able to start a fire in complete darkness. Wilson's beard will also provide him a level of protection from cold in winter, depending on its length. The beard can be shaven to produce beard hairs, which is used to create the Meat Effigy. Unlike other characters, he can grow a beard. Characters Wilson "The Gentleman Scientist" Don't Starve is played from a isometric viewpoint with the ability to zoom and rotate the camera, and features a crafting system which allows the player to create tools, weapons, and items to help survive. Staying well-nourished is the main requirement for surviving, and the game is primarily spent collecting food and various resources throughout the world. For instance if Woodie gives a Pig a Morsel, the Pig will follow him for an entire day (8 minutes) instead of just half of it.Developed by Klei Entertainment, Don't Starve is a game based on surviving day-to-day in the wilderness. Woodie gains a bonus to follower time whenever he recruits a Pig, Bunnyman or Rock Lobster by 4, 2 and 1 minute respectively. If the player fills the Beaverness to 100, Woodie will turn back into a human. In this Werebeaver form, the Hoedown Soundtrack will begin to play, the Map and inventory will be unavailable, and the Hunger meter will disappear and be replaced by the Beaverness Meter. Before then, if Lucy is nearby, she'll warn him at intervals about his curse.
Werebeaver's Night Vision.If Woodie's Log Meter reaches 25 or during a full Moon, he will turn into the Werebeaver. Eating the items listed below will replenish Woodie's Beaverness. Swinging an axe at Tree will deplete the meter by 1.5. Woodie's Beaverness drains by about 2 per minute at all times. Woodie has an additional stat called Beaverness with a maximum value of 100. Woodie's beard also grants him 45 insulation against the cold.
Anytime Woodie plants a Pine Cone or Birchnut he gains 5. Lucy has infinite durability and chops Trees faster but deals less damage compared to a normal Axe.
Lucy talks in red text to differentiate from Woodie's white text. Lucy is sentient and talks to Woodie, egging him on while chopping down Trees, and warning him about the curse. Woodie starts off with an Axe named Lucy. On the other hand, the Werebeaver is completely immune to Poison. This also means that the Werebeaver's movement is limited to only the island Woodie transformed. Woodie will then respawn the next day in the closest island with enough materials to build a Log Raft. Turning into a Werebeaver while Woodie is on a Boat, will result in the Werebeaver sinking. In the Shipwrecked DLC (SW), the Werebeaver cannot swim. Any Mobs aggressive against the Werebeaver will remain in place and also be aggressive towards Woodie, possibly killing him because of the low Health. When the Beaverness reaches 0, Woodie will appear in the same spot, at the beginning of the next Day, with 50 Health, 37.5 Hunger and 50 Sanity. His Beaverness will decrease over time, and when he takes damage, and increase when eating wood-like items, such as Logs or Saplings. In this Werebeaver form, the Hoedown Soundtrack will begin to play, the Map and inventory will be unavailable, and the 3 main stats will disappear and be replaced by the Beaverness Meter.
If Woodie hits a Tree with an Axe too many times in a short space of time or if it is a full Moon, he will transform into a Werebeaver. Lucy talks in red text to differentiate from Woodie's white text.Lucy has infinite durability and chops Trees faster but deals less damage compared to a normal Axe.